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e6oifij3dhm4
Wysłany: Pią 8:50, 31 Gru 2010
Temat postu: The Raid Designers
The raid designers are designing encounters with these changes in mind, and the class designers are making class changes to help make 10-person groups easier to build.
Running 25-player raids will be buy
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For the first few raid tiers,
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Think of how you could raid Serpentshrine Cavern and Tempest Keep separately, but you might still want to hit both every week. We do like how gating bosses over time allows the community to focus on individual encounters instead of just racing to the end boss, so were likely to keep that design moving forward.
We don't plan to impose attempt limitations again though, except maybe in cases of rare optional bosses (like Algalon). Heroic mode may not be open from day one, but will become available after defeating normal mode perhaps as little as once or twice. In terms of tuning, we want aion buy gold groups to be able to jump into the first raids pretty quickly, but we also dont want them to overshadow the Heroic 5-player dungeons and more powerful quest rewards.
Well be designing the first few raid zones assuming that players have accumulated some blue gear from dungeons, crafted equipment, or quest rewards. In general, we want you and your ffxiv gil guild members to
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